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Ascend - Sagittarius Bow

My latest work for Miami Avalon's Ascend - the Sagittarius bow players will use as a weapon, and to solve puzzles on their journey to climb a sacred mountain.
Modelled in Blender, textured in Substance Painter, rendered in Unreal 5.

Bow: 15390 tris - Quiver: 3190 tris - Arrow: 488 tris

Bow: 15390 tris - Quiver: 3190 tris - Arrow: 488 tris

All three objects are contained in the same 2k texture - I combined the AO, Roughness and Metallic maps into a multichannel texture

All three objects are contained in the same 2k texture - I combined the AO, Roughness and Metallic maps into a multichannel texture

UV Layout

UV Layout

Arrow Wireframe

Arrow Wireframe

Quiver Wireframe

Quiver Wireframe

Series of Bow Wireframes

Series of Bow Wireframes

Wonderful concept art by our talented concept artist Madeline Noonie!

Wonderful concept art by our talented concept artist Madeline Noonie!